Bloodlines was a game that was so ambitious – so ahead of its time – that it killed the studio that sired it. Which makes it all the more tragic, then, that it was the game that ultimately led to the demise of its developer. ![]() ![]() ![]() Vampire: The Masquerade - Bloodlines, for instance, was marked out by a strong connection to the world of tabletop roleplaying, a heavy emphasis on player choice and problem-solving, and a quality of writing that often towered above what the rest of the industry had to offer. And you earn experience points in basically every genre under the sun.īut it wasn't always this way – there was a time when RPGs stood apart. You progress through skill trees in stealthy action-adventures. You collect and upgrade loot in shooters. These days, almost every game is a roleplaying game.
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